UE4 + Git: Sematic Versioning Tool

Spoiler: This currently does not work for Blueprint-Only Projects with Unreal Engine 4. You could make it work by using a DataTable and generate a csv file instead of a Header file. Also note this can probably be used for Unity or custom engines too. As long as you change the export to something suitable. The Problem I wanted to have semantic versions inside my Unreal projects but not changing any files inside the repository and then committing. [Read More]